cmtkDeviceUniformVolume.cxx

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00001 /*
00002 //
00003 //  Copyright 2010 SRI International
00004 //
00005 //  This file is part of the Computational Morphometry Toolkit.
00006 //
00007 //  http://www.nitrc.org/projects/cmtk/
00008 //
00009 //  The Computational Morphometry Toolkit is free software: you can
00010 //  redistribute it and/or modify it under the terms of the GNU General Public
00011 //  License as published by the Free Software Foundation, either version 3 of
00012 //  the License, or (at your option) any later version.
00013 //
00014 //  The Computational Morphometry Toolkit is distributed in the hope that it
00015 //  will be useful, but WITHOUT ANY WARRANTY; without even the implied
00016 //  warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 //  GNU General Public License for more details.
00018 //
00019 //  You should have received a copy of the GNU General Public License along
00020 //  with the Computational Morphometry Toolkit.  If not, see
00021 //  <http://www.gnu.org/licenses/>.
00022 //
00023 //  $Revision: 1940 $
00024 //
00025 //  $LastChangedDate: 2010-07-01 16:03:19 -0700 (Thu, 01 Jul 2010) $
00026 //
00027 //  $LastChangedBy: torstenrohlfing $
00028 //
00029 */
00030 
00031 #include "cmtkDeviceUniformVolume.h"
00032 
00033 cmtk::DeviceUniformVolume::
00034 DeviceUniformVolume( const UniformVolume& volume, const size_t padDataToMultiple )
00035 {
00036   // set volume parameters
00037   UniformVolumeOnDevice onDevice;
00038   for ( size_t i = 0; i < 3; ++i )
00039     {
00040     onDevice.m_Dims[i] = volume.m_Dims[i];
00041     onDevice.m_Delta[i] = volume.m_Delta[i];
00042     }
00043 
00044   // convert volume data to float and copy to device
00045   if ( volume.GetData() )
00046     {
00047     TypedArray::SmartPtr floatData = volume.GetData()->Convert( TYPE_FLOAT );
00048 
00049     this->m_OnDeviceData = DeviceMemory<float>::Create( volume.GetNumberOfPixels(), static_cast<float*>( floatData->GetDataPtr() ), padDataToMultiple );
00050     
00051     // set device pointer to data, then copy whole structure to device.
00052     onDevice.m_Data = this->m_OnDeviceData->Ptr();
00053     }
00054 
00055   this->m_OnDevice = DeviceMemory<UniformVolumeOnDevice>::Create( 1, &onDevice );
00056 }
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