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00033 #include "cmtkVoxelMatchingCorrRatio.h"
00034
00035 namespace
00036 cmtk
00037 {
00038
00041
00042 template<Interpolators::InterpolationEnum I>
00043 typename VoxelMatchingCorrRatio<I>::ReturnType
00044 VoxelMatchingCorrRatio<I>::Get () const
00045 {
00046 double invSampleCount = 1.0 / HistogramI.SampleCount();
00047
00048
00049 double sumSigmaSquare = 0;
00050
00051 for ( unsigned int j = 0; j < NumBinsX; ++j )
00052 {
00053
00054 if ( HistogramI[j] )
00055 {
00056
00057 double mu = SumJ[j] / HistogramI[j];
00058
00059 double sigmaSq = ( mu*mu*HistogramI[j] - 2.0*mu*SumJ[j] + SumJ2[j] ) / HistogramI[j];
00060
00061 sumSigmaSquare += (invSampleCount * HistogramI[j]) * sigmaSq;
00062 }
00063 }
00064
00065
00066 typename Self::ReturnType cr = static_cast<typename Self::ReturnType>( 1.0 - (1.0 / SigmaSqJ ) * sumSigmaSquare );
00067
00068 sumSigmaSquare = 0;
00069 for ( unsigned int i = 0; i < NumBinsY; ++i )
00070 {
00071 if ( HistogramJ[i] )
00072 {
00073 double mu = SumI[i] / HistogramJ[i];
00074 double sigmaSq = ( mu*mu*HistogramJ[i] - 2.0*mu*SumI[i] + SumI2[i] ) / HistogramJ[i];
00075
00076 sumSigmaSquare += (invSampleCount * HistogramJ[i]) * sigmaSq;
00077 }
00078 }
00079
00080
00081 cr += static_cast<typename Self::ReturnType>(1.0 - (1.0 / SigmaSqI ) * sumSigmaSquare);
00082
00083 return cr;
00084 }
00085
00087 template class VoxelMatchingCorrRatio<Interpolators::LINEAR>;
00088
00090 template class VoxelMatchingCorrRatio<Interpolators::NEAREST_NEIGHBOR>;
00091
00092 }