Representation of a uniform volume as 3D texture in device memory. More...
#include <cmtkDeviceUniformVolumeArray.h>

Public Types | |
| typedef DeviceUniformVolumeArray | Self |
| This class. | |
| typedef SmartPointer< Self > | SmartPtr |
| Smart pointer to this class. | |
Public Member Functions | |
| DeviceArray::SmartPtr & | GetDeviceArrayPtr () |
| Get volume array on device. | |
Static Public Member Functions | |
| static Self::SmartPtr | Create (const UniformVolume &volume) |
| Create device representation of volume object. | |
Private Member Functions | |
| DeviceUniformVolumeArray (const UniformVolume &volume) | |
| Constructor. | |
Private Attributes | |
| DeviceArray::SmartPtr | m_DeviceArrayPointer |
| Device array pointer. | |
Representation of a uniform volume as 3D texture in device memory.
Definition at line 48 of file cmtkDeviceUniformVolumeArray.h.
This class.
Definition at line 52 of file cmtkDeviceUniformVolumeArray.h.
1.7.2