Representation of a uniform volume as 3D texture in device memory. More...
#include <cmtkDeviceUniformVolumeArray.h>
Public Types | |
typedef DeviceUniformVolumeArray | Self |
This class. | |
typedef SmartPointer< Self > | SmartPtr |
Smart pointer to this class. | |
Public Member Functions | |
DeviceArray::SmartPtr & | GetDeviceArrayPtr () |
Get volume array on device. | |
Static Public Member Functions | |
static Self::SmartPtr | Create (const UniformVolume &volume) |
Create device representation of volume object. | |
Private Member Functions | |
DeviceUniformVolumeArray (const UniformVolume &volume) | |
Constructor. | |
Private Attributes | |
DeviceArray::SmartPtr | m_DeviceArrayPointer |
Device array pointer. |
Representation of a uniform volume as 3D texture in device memory.
Definition at line 48 of file cmtkDeviceUniformVolumeArray.h.
This class.
Definition at line 52 of file cmtkDeviceUniformVolumeArray.h.